{"tab":"other","section":"otherSettings","title":"Other Settings (Advanced)","summary":"XP thresholds, level cap, and NPC health scaling for your scenario.","kind":"schema","uiLocation":"Other → Advanced → Other Settings","uiSubtitle":"\"General game settings like XP, health, combat, etc.\"","editor":"JSON only","related":[{"section":"attributeSettings","note":"level-up XP thresholds tie to attribute progression"},{"section":"resourceSettings","note":"NPC health scaling interacts with resource maximums"}],"wikiUrl":"/other/otherSettings","schema":{"_type":"required","fields":{"startingCharacterLevelUpRequirement":"number","extraRequiredXPPerCharacterLevel":"number","maxCharacterLevel":"number","npcHealthPerLevel":"number","npcMinHealth":"number"}},"sizeLimits":[],"blocks":[{"type":"example","lang":"json","code":"{\n  \"startingCharacterLevelUpRequirement\": 1000,\n  \"extraRequiredXPPerCharacterLevel\": 400,\n  \"maxCharacterLevel\": 100,\n  \"npcHealthPerLevel\": 12,\n  \"npcMinHealth\": 66\n}"},{"type":"prose","md":"> **📋 Note:** `npcHealthPerLevel` is the per-level HP scaling for NPCs. The exact arithmetic the engine applies is not formally documented."}],"body":"## Example\n\n```json\n{\n  \"startingCharacterLevelUpRequirement\": 1000,\n  \"extraRequiredXPPerCharacterLevel\": 400,\n  \"maxCharacterLevel\": 100,\n  \"npcHealthPerLevel\": 12,\n  \"npcMinHealth\": 66\n}\n```\n\n> **📋 Note:** `npcHealthPerLevel` is the per-level HP scaling for NPCs. The exact arithmetic the engine applies is not formally documented."}